Oliver Schroeder wrote:

There's something really odd with byteswapping. Using your modified version does not work. Using my own byteswap functions does not work. Using byteswap.h (ie. remove both bswap-functions and "#include <byteswap.h> instead) does work. So far I did not find out what it is. I guess it is some compiler side (implicit) type conversion or something. Or I do something really stupid.

I've added a byte swap test utility in the MultiPlayer directory so you can easily test if it really makes a difference. On my machine all (should) work(s) fine.

Erik

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