Here's a script that removes ugly speckle noise as often seen on low-end nVidia cards, such as the GF4 MX440. Here's an example from the Hunter (which is meanwhile mostly fixed):
http://members.aon.at/mfranz/hunter.jpg [13 kB] The grey dots aren't static, but go on an off, which makes it look a bit like a badly tuned TV set. This script is able to fix that: http://members.aon.at/mfranz/flightgear/ac3d-despeckle [6 kB] It's a preliminary release and will see some improvements in the next time, so you may want to upgrade occasionally. For usage see $ ac3d-despeckle -h Diagnostic use: $ ac3d-despeckle -v -n <foo.ac Therapeutic use: $ cp foo.ac foo.ac.. && ac3d-despeckle <foo.ac.. >foo.ac -v will show possible (?) or actual problems (#). -v -v will also show line numbers. Should work on all platforms that fgfs runs on. Only dependency is Perl. The script does currently need access to the textures (-t), because it blows up singularity UV faces to one pixel. m. _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
