Andy Ross schrieb:
Steve Knoblock wrote:
1. Will Nasal scripting give me all options to program the
push-back function (incl. playing sound files and checking
distances to other planes or to next taxi way)?
I am not sure of this, but NASAL can listen for properties and then
change properties,
Yes, Nasal interacts with the rest of FlightGear through the property
and FGCommand subsystems, and in a few special cases by extension
functions (settimer() and random() being the only ones I can think of
off the top of my head).
So anything you can do through those mechanisms is scriptable.
Anything the you *can't* do through those mechanisms is either
something that we don't want to script (3D rendering, FDM internals),
or just haven't gotten around to. Wiring up property/command
interfaces for C++ subsystems is generally pretty easy.
Andy
Is there a list of all properties or commands available or how do I find
the appropriate functions?
I allready found the readme.properties, but looking at Steve's
autopilot.nas I can see some more properties that are not listed in the
readme.
How will I know if a property is read-only or if I have a bug in my code?
Thanks, Carsten
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d