Carsten Hoefer wrote:
BTW: How do I play sounds by Nasal scripts?
The same way one would do animations using Nasal;Adjust properties in Nasal (they may be "private" properties in your own subtree of the property list, say /tmp/<aircraft>) and let the sound configuration file act on those properties.
Erik _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
