On Monday 02 January 2006 23:26, Ampere K. Hardraade wrote: > Yes. When I look at the current arrangment, I get a sense that it is > trying to emphasize that FlightGear is a combat sim -- with the aircraft > carrier and the Spitfire taking focus. The aircraft carrier is just a > feature, not the center piece of FlightGear. > > Ampere
You mean the aircraft carrier isn't the center piece of FG?! :) I find the carrier one of the most attractive features about FG and the one that keeps me coming back. It's one of the few things that FG models really well and beats other non-combat flight sims hands down. FWIW : Arrestor wires aren't even modeled in FS2004 and you have to load all sorts of tricky addons and special aircraft that have been hacked to work. IIRC in FS2004 (with all the arrestor wire addons) they just stick an imaginary spoiler the size of Texas into the aircraft FDM and trigger it when you get real close to the wires. Nasty stuff. Paul ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel