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To make that work on the 747, I had to pretty much can the fuel/engine
model in JSBSim and modify the control packet sending data to FG.
Basically, it works as follows: Based on cockpit switches ( throttle, x-feed valves, boost pumps, cutoff switches) the sim calculates which tank is connected to which engine and if the line is open. It then sends the result to FG and onto JSBSim to instruct the engine model to draw the correct amount of fuel, based on rate and dt, from the correct tank. result is any tank can feed any engine and any engine can draw from any tank which is how the real airplane works. The code for JSBSim is in the tar file from MIADC or Scale. It is not part of the CVS tree or 0.9.9, source is avaialble but not my call to put it in. JW Justin Smithies wrote: For starters turning off the fuel pump , the engine should start to become starved of fuel and stop I also noticed that none of the electrical systems can be switched off either. I am trying to add as much realism i.e. switches etc to this as possible.Justin Smithies On Friday 03 March 2006 17:54, Berndt, Jon S wrote: |
- Re: [Flightgear-devel] 737 diy cockpit John Wojnaroski
- Re: [Flightgear-devel] 737 diy cockpit Justin Smithies
- Re: [Flightgear-devel] 737 diy cockpit John Wojnaroski
- RE: [Flightgear-devel] 737 diy cockpit Jon S. Berndt
- RE: [Flightgear-devel] 737 diy cockpit Jon S. Berndt
- Re: [Flightgear-devel] 737 diy cockpit John Wojnaroski
- Re: [Flightgear-devel] 737 diy cockpit Ampere K. Hardraade
- RE: [Flightgear-devel] 737 diy cockpit Jon S. Berndt
- RE: [Flightgear-devel] 737 diy cockpit Innis Cunningham

