Run time scenery bumb-mapping was already implemented some time ago by some russian developer. However it never made it to cvs. But I don't know why:
http://mail.flightgear.org/pipermail/flightgear-devel/2005-April/035721.html Erik Hofman wrote: > Buchanan, Stuart wrote: > >> Hi Erik, >> >> Are you bump-mapping the textures at run-time? If so, how? > > > Nah, just altering the textures using Gimp. > Runtime bump-mapping would be a great addition though. > > Erik > ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel