Run time scenery bumb-mapping was already implemented some time ago by
some russian developer.
However it never made it to cvs. But I don't know why:

http://mail.flightgear.org/pipermail/flightgear-devel/2005-April/035721.html

Erik Hofman wrote:

> Buchanan, Stuart wrote:
>
>> Hi Erik,
>>
>> Are you bump-mapping the textures at run-time? If so, how?
>
>
> Nah, just altering the textures using Gimp.
> Runtime bump-mapping would be a great addition though.
>
> Erik
>


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