On Friday 05 May 2006 14:13, Paul Surgeon wrote:
> I guess what you're seeing is some sort of time sync issue between the two
> simulators or just a refresh rate that is too low due to no interpolation
> or extrapolation.
> Maybe the multiplayer code in 0.9.10 could be used for your application -
> IIRC it uses extrapolation to smooth out the updates and 10Hz seems to work
> fine.
>
> Paul

This is more likely the 3-Hz-issue associated with AI models that Vivian has 
talked about.

Ampere


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