Jakub Skibiński schrieb:
> I am newbie, so excuse my ignorance :)
> 
> With Blender I create an object, add texture (.rgb). Blender renders the
> object, texture is drawn etc.
> Then I export my object to an '.ac' file and copy it into proper FG
> scenery directory along with the texture file. When running FG my object
> exists, but it isn't textured (it is painted with solid red color instead).
> I have similar effect when exporting to '.3ds', '.obj' and other files.
> Does anyone have any idea if it is a problem with texture file or export
> operation, or something else?
> 
> Regards,
> Kuba$
> 
> 
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> 

Hi Jakub,
might be your texture-size isn't a multiple of 2, ie 32x64, 128x128, 
256x512, ..
Regards
Georg "HeliFlyer" EDDW


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