Jakub Skibiński schrieb: > I am newbie, so excuse my ignorance :) > > With Blender I create an object, add texture (.rgb). Blender renders the > object, texture is drawn etc. > Then I export my object to an '.ac' file and copy it into proper FG > scenery directory along with the texture file. When running FG my object > exists, but it isn't textured (it is painted with solid red color instead). > I have similar effect when exporting to '.3ds', '.obj' and other files. > Does anyone have any idea if it is a problem with texture file or export > operation, or something else? > > Regards, > Kuba$ > > > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > >
Hi Jakub, might be your texture-size isn't a multiple of 2, ie 32x64, 128x128, 256x512, .. Regards Georg "HeliFlyer" EDDW _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel