Hi,

let me add two points:

~ 8% of the startup time is consumed generating the mibmaps
(ssgMakeMibMaps) (measured with Intel VTune). I.e. is used for
downsampling textures.

The tremendous texture memory is a performance killer for lowend
graphics like intel 91x. (I got 1 Frame/sec.) I worked out a patch to
plib, reducing all flightgear texture sizes and got 15 Frames/sec.

Olaf


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