Hi, Durk Talsma wrote: If this is a local variable and not huge (have not looked at what FGATCMain contains, why not make it auto and let it be on the stack? It'll be destroyed when it goes out of scope, and allocation is just moving the stack pointer.On Wednesday 27 September 2006 18:28, Andy Ross wrote:Finally, please make sure you remove *all* traces of FlightGear and SimGear from you system before doing aDurk Talsma wrote: > Lou Sanchez-Chopitea wrote: > > I have assembled a box based on a Tyan MB with two Athlon MP 2000+ > > with 2GB of ram, running Fedora Core 5. I get segfaults in both > > the yum installed FG and a local version built from sources. Has > > anyone encountered problems (or success) on dual processor > > systems? > > About two weeks ago, I posted a valgrind error log on the list, which > you can find here: http://durktalsma.xs4all.nl/valgrind.log Note that both the X11 libraries and NVIDIA libGL implementation generate a huge stream of (apparently benign) uninitialized memory reads. You will need to filter them out if you want to get any use out of valgrind. But the general answer to your question is no: because of FlightGear's interactive nature and the performance hit from running under valgrind, we don't tend to run it on the fgfs binary*. So there are almost certainly some good bugs living in there for someone with the energy to find them.FWIW, I'm currently investigating a huge memory problem that was exposed by the new AI code (although I'm still not sure it is causing it). When I'm running with AI/traffic manager enabled, flightGear leaks about 5 MB a minute on my system. Without AI it runs stable. This problem first appeared after I added the ground network distance monitoring AI part, but since I don't explicitly allocate or deallocate memory, I can hardly see that this new code is causing it. (I'm just using stl vectors, so memory allocation is done automatically. In the mean time, I did investigate a few potential other memory leaks. I've listed those I found below. One tiny leak is in FlightGear, one is in SimGear, and one in plib's ac model loader. Please comment if my assumptions listed below are not correct. Otherwise, I ll go ahead and fix these shortly. Cheers, Durk FlightGear: src/Main/fg_io.cxx: line 110. if ( protocol == "atcsim" ) { FGATCMain *atcsim = new FGATCMain; atcsim->set_hz( 30 ); if ( tokens.size() != 6 ) { SG_LOG( SG_IO, SG_ALERT, "Usage: --atcsim=[no-]pedals," << "input0_config,input1_config," << "output0_config,output1_config,file.nas" ); [ Shouldn't there be "delete atcsim;" here before returning ??? ] Cheersreturn NULL; } SimGear: simgear/scene/model/placement.cxx: line SGModelPlacement::SGModelPlacement () : _lon_deg(0), _lat_deg(0), _elev_ft(0), _roll_deg(0), _pitch_deg(0), _heading_deg(0), _selector(new ssgSelector), _position(new ssgPlacementTransform), _location(new SGLocation) { } SGModelPlacement::~SGModelPlacement () { [ Shouldn't there be a "delete _location;" location statement here ??? ] } N _selector and _position are ssgSharedPointers, and those are not required to be deleted, if I'm correct, but location is a regular class member pointer. plib: src/ssg/ssgLoadAC.cxx: line 943: I believe that there should be a block of code that deallocates the memory that is assigned to mlist[num_materials] at line 292. for (int i = 0; i <= num_materials; i++) { delete mlist[i]; } ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel Lou |
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