Hi Holger,

On Mittwoch, 18. Oktober 2006 10:23, Holger Wirtz wrote:
>
> > Would'nt it be much better if the mic if the user does'nt need to press
> > any button/key at all? What about only transmiting voice data if the
> > noise level on the mic exceeds a theshold?
> > That way you can filter out e.g. breathing and only transmit data if the
> > user really speaks.
> >
> > Just an idea.
>
> I have much experience with video and teleconferences and there you every
> a problem with such implementations. If I transfer this to home
> simulator flying there you have trouble with background noise (e.g. the
> kids have a dispute, the wife is shouting "Suppers ready!" and so on).
> Sometimes the mics are to near towards the nose and you hear every
> breath... this is not nice :-( . Or you hear music in the background...
>
> What you should have in mind too: Some voice codes transfer very few
> packets when the mic is muted.
>
> I think it is more realistic AND for the reason of clean radio frq. that
> there is a mic button reachable from inside fgfs.

In that case I think the easiest (and cleanest) way is to let fgfs un-/mute 
the mic on keypress.

If you really want to pass a keypress to another application you need to use 
shared memory, semaphores or network communication. All methods are very 
ugly.

Greetings,
Oliver

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