Quoting Peter Gervais :

> I've used the ACE programming framework to implement threaded applications in
> the past. There are considerable advantages to using such as a framework to
> do threading. As well, it also supports message queues which work very well
> with threads. It has all the paradigm required to support threading, locking
> etc ...

Beware : ACE is bigger than FGFS. OpenSceneGraph comes already with its
threading library : OpenThreads, and FG already use threads with a simpler one
: pthreads. I don't think we need to jump on another tool. We should first
think about the architecture.

-Fred

--
Frédéric Bouvier
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http://fgsd.sourceforge.net/               FlightGear Scenery Designer

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