> Hmmm... VRP stay at 0,0,0 - you may see it at an2.xml. 3D model
> shifted (by
> 6.2 m by X ) to this point in an2-model.xml. Imho, both points is right,
> cause:
>
> If there is mismatch between ref points, rotation of model will
> wrong, you are
> right. I spend many times for tune center of rotation. Main
> reason was wrong
> position of long parts, outstanding from fuselage, for example, gears. If
> refs point was wrong, gear was sink under ground, when craft
> begin rotation.

For a JSBSim model, the structural coordinate frame can be defined any way
the user wants to do it. However, because of confusion that can (and has)
arisen, the best way to do this is to have the origin of the structural
frame be at the nose of the aircraft (0,0,0). The VRP is by convention
defined as the nose of the aircraft, too, so the VRP is then 0,0,0. If the
3D model defines the nose as 0,0,0, then everyone is happy.

Jon


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