Am Freitag, den 08.12.2006, 10:27 -0500 schrieb Tony Pelton:
> On 12/8/06, Heiko Schulz <[EMAIL PROTECTED]> wrote:
> >
> > But If Flightgear want to be realistic, and we want
> > aircrafts showing us what happen when you do something
> > wrong you can't close your eyes about this.
> >
> 
> i see this conversation flare up on the x-plane lists from time to time.
> 
> collision detection with cows, or other planes, or buildings etc, is
> quite arguably pointless as a tool for "learning".
> 
except you are practicing emergency landings

> it's candy for people who like to run into stuff.
> 
I don't like to, but when I do, I wish to notice it to make it better
next time.


> if you collide with a big solid object in a plane in real life, you will 
> crash.
> 
> no confirmation from the simulator is really required.
> 
if I use a helicopter or STOL Aircraft I might want to land on it 

> having said that, i think good collision detection modeling between
> the aircraft and the ground _is_ important, as is failure modeling.
> 
> again, my $0.02.
> 
> Tony
> 
Greetings

Detlef

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