--- Mathias Fröhlich wrote: > Hi, > > I am preparing put the panel code into the scenegraph. For that I needed > a > generic scenery picking mechanism. > That is now in place together with an 3D model animation type that can > be used > to execute some commands from our command manager on a mouse pick on > specific > 3D model objects.
That's great news - no more difficult to create hot-spot "panels" for 3-D cockpits. Something that isn't clear from the model-howto.html is whether you can include Nasal fragments within the binding, or whether you need to use a listener on the property that is bound. -Stuart Send instant messages to your online friends http://uk.messenger.yahoo.com ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel