On Thursday 15 February 2007 21:45, Berndt, Jon S wrote:
> What's a realistic upper limit for polygon count now for an aircraft
> model? 5000? 10000? 25000?
>
> What's definitely "out"?
>
> Jon

AFAIK, current top-end vid cards can handle several million textured polys 
(typically between 1 - 3 M)

For a single model - don't worry too much, for n models as few as possible.

LeeE


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