On Thursday 15 February 2007 21:45, Berndt, Jon S wrote: > What's a realistic upper limit for polygon count now for an aircraft > model? 5000? 10000? 25000? > > What's definitely "out"? > > Jon
AFAIK, current top-end vid cards can handle several million textured polys (typically between 1 - 3 M) For a single model - don't worry too much, for n models as few as possible. LeeE ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel