Harald JOHNSEN > > > Heiko Schulz wrote: > > >Hi, > > > >Fine to see, that things come back to good! ;-) > > > >But I am a very little disappointed that the chrome > >shader isn't broken anymore: the broken shader made a > >very good "glass shader". > > > >You can see ist her on a developement pic: > >http://hoerbird.ho.funpic.de/bilder/flightgear/fgfs-screen-231.jpg > >with faked "glas shader" and here > >without:http://hoerbird.ho.funpic.de/bilder/flightgear/fgfs-s > creen-145. > >jpg. > > > >I hope to get something like a glas shader soon, > >because "glas" doesen't look good in the moment in > >FlightGear. > > > >Greetings > >HHS > >--- AJ MacLeod <[EMAIL PROTECTED]> > >schrieb: > > > > > Try the fresnel shader, it should give you exactly that > effect (with plib). It should be easy to do for Tim for the > osg branch. >
I was looking at the Fresnel shader in plib recently - I couldn't seem to make it do anything - is there a texture it needs somewhere? Vivian ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

