Harald JOHNSEN

> 
> 
> Heiko Schulz wrote:
> 
> >Hi,
> >
> >Fine to see, that things come back to good! ;-)
> >
> >But I am a very little disappointed that the chrome
> >shader isn't broken anymore: the broken shader made a
> >very good "glass shader".
> >
> >You can see ist her on a developement pic: 
> >http://hoerbird.ho.funpic.de/bilder/flightgear/fgfs-screen-231.jpg
> >with faked "glas shader" and here 
> >without:http://hoerbird.ho.funpic.de/bilder/flightgear/fgfs-s
> creen-145.
> >jpg.
> >
> >I hope to get something like a glas shader soon,
> >because "glas" doesen't look good in the moment in
> >FlightGear.
> >
> >Greetings
> >HHS
> >--- AJ MacLeod <[EMAIL PROTECTED]>
> >schrieb:
> >  
> >
> Try the fresnel shader, it should give you exactly that 
> effect (with plib). It should be easy to do for Tim for the 
> osg branch.
> 

I was looking at the Fresnel shader in plib recently - I couldn't seem to
make it do anything - is there a texture it needs somewhere?

Vivian 


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