On Tuesday 01 May 2007 19:01:39 Martin Spott wrote: > Melchior FRANZ wrote: > > * Martin Spott -- Tuesday 01 May 2007: > > > Hmmm, should I see any difference with the BO-105 ? > > > > The bo105 doesn't use a chrome shader. There are no chrome parts yet. > > Well, you could add some for the exhausts ;-)) > > > Try the lightning for a *big* difference. > > Strange, I see lots of: > > VertexBufferObject::compileBuffer frameNumber=1 > VertexBufferObject::compileBuffer frameNumber=1 > VertexBufferObject::compileBuffer frameNumber=1 > VertexBufferObject::compileBuffer frameNumber=2 > VertexBufferObject::compileBuffer frameNumber=2 > [...] > > > with the unpatched FlightGear plus the Lightning and this one: > > Warning: deleting still referenced object 0x7fff12fd9658 of type > 'PN3osg10ReferencedE' the final reference count was 82696400, memory > corruption possible. > > > right after "loading aircraft" with the patched FlightGear. The BO runs > fine. Mmmmh, maybe something's wrong at my end.
I just cvs'ed and updated to see this - the Lightning is great again :-) I also do not get those errors. Nick ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

