Anders Gidenstam ha scritto: > On Tue, 19 Jun 2007, Roberto Inzerillo wrote: > >>> attached is a patch for the osg-branch, which will introduce a new pseudo >>> FDM >>> for ground vehicles and (large) ships. The FDM isn't perfect, but good >>> enough >>> to allow driving vehicles. >> That's interesting. I had thoughts about towing aircrafts inside an >> airport once. Can you please post a preview about the movement >> capabilities of such a vehicles FDM? > > Hi, > > One can already tow YASim aircraft using the air tow capability. It is > also fairly easy to make liftless aircraft FDM configs for ground > vehicles in JSBSim - I made a simple one for a mule / small tow truck > yesterday. You can get it here: > > http://www.gidenstam.org/FlightGear/misc/towtruck_fgfs.tar.gz > > Note: it is not particularly well tuned yet.. :) > Use } } space to start the engine. > > Cheers, > > Anders
Interesting, but ... it doesn't start. I copyed the towtruck dir inside the Aircraft folder, started FGFS, the mule-22.ac model appears on the screen, I press } two times and then I press the space bar but the engine does not start and the truck does not move using Pag/Up and Pag/down buttons. It just moves slightly as avery aircraft does even with engine stopped (maybe because of a minimal slope on the terrain). Maybe I'm missing something? ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel