Hello!

Around 6 weeks ago, I came up here with the idea to represent ground 
features through textures rather than through terrain mesh polygons for 
more detail and easier modification (which is of course not my own idea, 
but it's definitely a practical one and not yet implemented in 
FlightGear). I'm currently trying to develop a texture generator program 
which generates fake aerial images using the same ESRI shapefile data 
that is used for TerraGear scenery generation, and it is now for the 
first time able to produce some useful results. I'd like to present some 
images that were made with it, hoping that someone with knowledge about 
OSG and FlightGear's terrain rendering system might perhaps like them at 
least a little bit so that she/he might want to help me finding a way to 
get them into the sim. They use FlightGear's terrain textures, so it 
looks much like the current FlightGear scenery, but with curved roads 
and rivers and a few other improvements (more to come, I have some 
further ideas and this is still a very early stage of development). All 
pictures show german towns:

Mainz, Wiesbaden and the Rhine river:
http://www.rotblind.de/fgstuff/fgst/mainz_wiesbaden.jpg
http://www.rotblind.de/fgstuff/fgst/stuttgart.jpg
http://www.rotblind.de/fgstuff/fgst/karlsruhe.jpg
http://www.rotblind.de/fgstuff/fgst/heidelberg.jpg

Best regards,

Sebastian

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