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gh.robin wrote:
>
> hello,
>
> With OSG when flying over Ocean tile (not Ocean Coast line) GeodInfo
> returns "nil" instead of Ocean
>
Can you try this patch?
Thanks,
Tim
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diff --git a/simgear/scene/tgdb/SGOceanTile.cxx b/simgear/scene/tgdb/SGOceanTile.cxx
index af1dddf..59083b9 100644
--- a/simgear/scene/tgdb/SGOceanTile.cxx
+++ b/simgear/scene/tgdb/SGOceanTile.cxx
@@ -298,11 +298,11 @@ osg::Node* SGOceanTile(const SGBucket& b, SGMaterialLib *matlib)
+ 2 * (latPoints - 1)));
fillDrawElementsWithApron(latPoints, lonPoints, drawElements->begin());
geometry->addPrimitiveSet(drawElements);
+ geometry->setStateSet(stateSet);
osg::Geode* geode = new osg::Geode;
geode->setName("Ocean tile");
geode->addDrawable(geometry);
- geode->setStateSet(stateSet);
osg::MatrixTransform* transform = new osg::MatrixTransform;
transform->setName("Ocean");
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