> Maybe it would help to talk to the CDM guys instead of the > FDM guys. > http://www.google.com/search?q=car-dynamics-model > http://www.google.com/search?q=car-dynamics-model+nascar > > I reckon the car-dynamics guys have a pretty good model of > static friction and quasi-static rolling friction. After > all, that is their raison d'tre. Whatever they've got > is surely more than good enough for our purposes.
Yes. I have looked at car dynamics casually. It would be nice to get one of those guys onboard. > That's a very reasonable compromise for the interim. The > airspeed vector (i.e. relative wind vector) exposed via > the public interface (i.e. the property tree) should be > the honest-to-goodness airspeed, including nature's wind, > even while parked. I'll try and put that on my list. Jon ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel