> GWMobile wrote: > > Just to help you. X-plane simulates springs and tires and has an open > interface. People have built cars for x-plane. The roads suck though. > > I think it would be great if fgear did this too.
Ground reactions have been a hot topic for a while. It sounds like Andy has got something really nice for YASim, and I hope to get time to look at that code at some point very soon. Obviously, people look at simulations differently, and there are a lot of sims out there that serve different purposes. To the dismay of some here, we haven't paid so much attention to ground reactions with JSBSim. First and foremost is because I don't have the time I once did. Second, it's because my own focus is more on the GNC aspects, and overall sim architecture, as well as other things. At some point, I hope to revisit the ground reactions code. Jon ------------------------------------------------------------------------- SF.Net email is sponsored by: The Future of Linux Business White Paper from Novell. From the desktop to the data center, Linux is going mainstream. Let it simplify your IT future. http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel