--- Georg Vollnhals <[EMAIL PROTECTED]> schrieb:

> Heiko Schulz schrieb:
> > You're generally right- but in your named case
> 30ft
> > (9m) are not much for autorotating - on the pics
> it
> > seems that he couldn't get rid of the cargo in
> time. 
> >   
> Hi HHS,
> I don't want to annoy you but as I think you are a
> real helicopter
> enthusiast, so I want to correct:
> I wrote 90 to 150 ft (this is very rough the
> original mentioned 30 to 50
> m) and if you look at a "common" helicopter
> height-speed-diagramm (which
> is often referred to as "dead mans curve" you will
> see the big
> difference to your 30 ft:
> With 100 ft height and 40 to 50 knts forward-speed
> you are safe with
> most helicopters. This has to be modified depending
> on the actual weight
> and the air density (simple: summer/winter,
> terrain-height-level above sea).
> 
> > I meant accidents because due to swingings of the
> > loads from heavy inputs. Like you said, that's why
> > pilots hate external loads.
> >   
> Yes, this is why it is so difficult for our coders
> to do it the right
> way for FG :-)
> > That's features I would like to see for more
> realistic
> > in FGFS.
> >   
> Me too!
> 
> > Regards
> > HHS
> >
> >   
> 
> Georg
> 
Hi Georg,
Sorry, I missread the article: 30m they said, I read
30ft. 

I think "Dead mans curve" should be add to the fgfs
wiki. Long time I wondered why my autorotatings
shortly after start (simulatinng engine failure) don't
work and I crashed. It is really nice to compare the
different helicopters in FGFS: The EC135 is hardly to
autorotate comparred to the S76c. I didn't try the
R22, but it should be more difficult.

Regards
HHS


still in work: http://www.hoerbird.net/galerie.html
But already done: http://www.hoerbird.net/reisen.html


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