On Wednesday 19 March 2008 11:05, Vivian Meazza wrote:
> Lee wrote:
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On
> > Behalf Of LeeE
> > Sent: 13 March 2008 14:06
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] New problem with submodels
> >
> >
> > On Thursday 13 March 2008 08:12, Vivian Meazza wrote:
> > [snip...]
> >
> > > > > In theory nothing has been changed in submodels in a long
> > > > > time, and <aero-stabilised> remains a bool. However I
> > > > > have
> >
> > been making
> >
> > > > > changes in AIBallistic, so the problem probably lies
> > > > > there, and I'm investigating. I can sort of reproduce
> > > > > your bug,
> >
> > but here all
> >
> > > > > the submodels behave in the same way. If they don't then
> > > > > it is possible that you haven't enabled AI Models.
> > > > >
> > > > > Vivian
> > > >
> > > > Hmm...  I have
> > > >
> > > > --prop:sim/ai-traffic/enabled=true
> > > > --prop:sim/ai-traffic/level=3
> > > >
> > > > and
> > > >
> > > > --disable-random-objects
> > > >
> > > > in my .fgfsrc but they are the only AI related things I
> >
> > specifically
> >
> > > > set, and disabling the random objects is probably
> > > > irrelevant here.
> > > >
> > > > Actually, I haven't updated from FG cvs since mid
> >
> > February, so this
> >
> > > > problem dates from before then.  I'm also pretty sure the
> > > > problem wasn't apparent around early/mid December 2008
> > > > because I remember using trajectory markers while I was
> > > > working on the TFA stuff for the BAC-TSR2 and I sent the
> > > > resulting update to Curt on
> >
> > 2008-12-17.
> >
> > > > After some more testing last night, I have to revise the
> > > > ratio of affected instances to ones that show the problem -
> > > > far more instances _are_ affected than work correctly.  I'd
> > > > now guess that somewhere around nine out of ten instances
> > > > are showing
> >
> > this strange
> >
> > > > behaviour, but there still doesn't appear to be a
> > > > discernible pattern.
> > > >
> > > > LeeE
> > >
> > > You need  --enable-ai-models. Without this you will see
> > > AIBallistic stuff, but they won't move correctly.
> > >
> > > I think there _is_ bug, but not quite the one you describe.
> > > If you could just try again with the correct settings, and
> > > let me
> >
> > know what
> >
> > > you observe.
> > >
> > > V.
> >
> > I just went to try this and found that I'm already
> > supplying --enable-ai-models on the command line:(
> >
> > Sorry - I should have checked there as well.  I just use bash
> > history to call up my FG start command and thought I only had
> > stuff that I change regularly included in it.
>
> OK - I've found the bug - the submodels are aligning to a
> non-existent external force, because I failed to initialise the
> value, trivial to fix. That's the good news. The bad news is that
> this fix has got mixed up here with Till Busch's excellent
> scenery etc. paging patch (which I recommended highly, and for
> which more testers are needed), and which is mixed up with an
> extensive improvement to the air-to-ground radar. I hope you can
> bear with us until we get it all sorted.
>
> Meanwhile, the terrain warning stuff has finally reached
> cvs-head.  While I was about it, I added a more realistic rad alt
> (the terrain warning radar tilted through 90 degrees). An example
> of the use of these are to be found in the Buccaneer. I hope that
> you can make some use of this lot.
>
> Hang on - it will get better.
>
> Vivian
>
> P.S. it all works here - I thought you would like to know that
> :-)

Many thanks for looking into it and even more for finding the 
cause:)

NP re waiting for it to be fixed - the trajectory markers aren't 
essential - just useful.

Re the ground radar/terain warning stuff: I noticed it going through 
on cvs-logs - is this a development of the ai ballistic sub-model 
based solution?  I've been busy with the YF-23 update (and a 
hypothetical drone version) so I haven't had a chance to look into 
and play with it yet.

LeeE

-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to