On Wednesday 19 March 2008 11:05, Vivian Meazza wrote: > Lee wrote: > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On > > Behalf Of LeeE > > Sent: 13 March 2008 14:06 > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] New problem with submodels > > > > > > On Thursday 13 March 2008 08:12, Vivian Meazza wrote: > > [snip...] > > > > > > > In theory nothing has been changed in submodels in a long > > > > > time, and <aero-stabilised> remains a bool. However I > > > > > have > > > > been making > > > > > > > changes in AIBallistic, so the problem probably lies > > > > > there, and I'm investigating. I can sort of reproduce > > > > > your bug, > > > > but here all > > > > > > > the submodels behave in the same way. If they don't then > > > > > it is possible that you haven't enabled AI Models. > > > > > > > > > > Vivian > > > > > > > > Hmm... I have > > > > > > > > --prop:sim/ai-traffic/enabled=true > > > > --prop:sim/ai-traffic/level=3 > > > > > > > > and > > > > > > > > --disable-random-objects > > > > > > > > in my .fgfsrc but they are the only AI related things I > > > > specifically > > > > > > set, and disabling the random objects is probably > > > > irrelevant here. > > > > > > > > Actually, I haven't updated from FG cvs since mid > > > > February, so this > > > > > > problem dates from before then. I'm also pretty sure the > > > > problem wasn't apparent around early/mid December 2008 > > > > because I remember using trajectory markers while I was > > > > working on the TFA stuff for the BAC-TSR2 and I sent the > > > > resulting update to Curt on > > > > 2008-12-17. > > > > > > After some more testing last night, I have to revise the > > > > ratio of affected instances to ones that show the problem - > > > > far more instances _are_ affected than work correctly. I'd > > > > now guess that somewhere around nine out of ten instances > > > > are showing > > > > this strange > > > > > > behaviour, but there still doesn't appear to be a > > > > discernible pattern. > > > > > > > > LeeE > > > > > > You need --enable-ai-models. Without this you will see > > > AIBallistic stuff, but they won't move correctly. > > > > > > I think there _is_ bug, but not quite the one you describe. > > > If you could just try again with the correct settings, and > > > let me > > > > know what > > > > > you observe. > > > > > > V. > > > > I just went to try this and found that I'm already > > supplying --enable-ai-models on the command line:( > > > > Sorry - I should have checked there as well. I just use bash > > history to call up my FG start command and thought I only had > > stuff that I change regularly included in it. > > OK - I've found the bug - the submodels are aligning to a > non-existent external force, because I failed to initialise the > value, trivial to fix. That's the good news. The bad news is that > this fix has got mixed up here with Till Busch's excellent > scenery etc. paging patch (which I recommended highly, and for > which more testers are needed), and which is mixed up with an > extensive improvement to the air-to-ground radar. I hope you can > bear with us until we get it all sorted. > > Meanwhile, the terrain warning stuff has finally reached > cvs-head. While I was about it, I added a more realistic rad alt > (the terrain warning radar tilted through 90 degrees). An example > of the use of these are to be found in the Buccaneer. I hope that > you can make some use of this lot. > > Hang on - it will get better. > > Vivian > > P.S. it all works here - I thought you would like to know that > :-)
Many thanks for looking into it and even more for finding the cause:) NP re waiting for it to be fixed - the trajectory markers aren't essential - just useful. Re the ground radar/terain warning stuff: I noticed it going through on cvs-logs - is this a development of the ai ballistic sub-model based solution? I've been busy with the YF-23 update (and a hypothetical drone version) so I haven't had a chance to look into and play with it yet. LeeE ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel