Hi, I've tested this patch on Mac OS X. The result looks OK to me. By OK, I mean there seems no negative impact by this patch. About positive impact, I haven't got any since there were only 5 aircraft around KSFO while I was testing this, so I had no difference between original and patched version yet.
However, it is good since it works the same as original one. I'll do further test on this with more than 10 pilots on the server, and give you feed back. Best, Tat On Mar 19, 2008, at 10:30 PM, till busch wrote: > hi all, > > as noted earlier in another thread, i am working on a model-paging patch. > > i need testers! if you want flightgear multiplayer to not pause when other > pilots join, you are welcome to test my patch. some people are running > flightgear with my patch alredy -- feedback is very positive so far. > > get the files at http://flight.bux.at > > XXXX-modelpaging-vX.X.X-beta-flightgear.patch > XXXX-modelpaging-vX.X.X-beta-simgear.patch > > current version is 0.4.4, but i will re-release frequently. > > please don't forget to provide feedback after testing for a while. > > > i started the project at the end of february with a simple idea: move all > 3d-model loading to the DatabasePager-thread. my first attempts looked > promising, though they were a little too optimistic (or naive?). the patch > has evolved a lot since. > > currently it does the following things: > 1. revive SGModelLib, move functions for xml-model-loading there > > 2. replace all calls to sgLoad3dModel with calls to either > SGModelLib::loadModel() or SGModelLib::loadPagedModel() > almost all models will be loaded by the DatabasePager. the few exceptions > are: > your own plane, shared models in scenery, random objects, AIBallistic models. > > 3. simplify mode-loading functions (avoid passing around fg_root) > > 4. avoid supurious MatrixTransform nodes in loaded models > > 5. fix some memory leaks > > > > NOTE: i'm still not pushing for integration in cvs. this patch is huge and it > needs more testing. a little more clean-up is also needed. > > > cheers, > > - till > (buti on #flightgear) > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel