Am Samstag, den 29.03.2008, 23:41 -0600 schrieb Ron Jensen: > On Sun, 2008-03-30 at 06:19 +0200, Georg Vollnhals wrote: > > Ron Jensen schrieb: > > > I jumped in and started the Hull and cabin spaces of the Oscar Sette. > > > > > > > > > http://www.jentronics.com/fgfs/os-01.jpg > > > http://www.jentronics.com/fgfs/os-02.jpg > > > http://www.jentronics.com/fgfs/os-03.jpg > > > > > > http://www.jentronics.com/fgfs/os_models.tgz > > > > > > (Curt, the link has been freshly updated) > > > > > > I'm going to work on adding railings and detailing the fore deck next. > > > If someone wants to build the cranes, winches, and ships boats... > > > > > > > > Hi Ron, > > > > although this ship is your nice little present to Curtis I "misused" it > > already to practise some fun helicopter-shiplandings. > > I "misused" it too and made it usable as a fully steerable vehicle. I added a modified internal view (like the Albatross).
http://sol2500.net/flightgear/ships.zip Also included in the archiv is my first try on a usable ship (the Oscar Sette FDM is based upon it). It features a Heli Deck, which I hope will someday be usable in Multiplayer. Known issues are completely missing instrumentation and interiour, and the rudder not being inverted while engines are in reverse. ... and a lot more ... . Greetings > > http://home.arcor.de/vollnhals-bremen/Sette/OESette.jpg > > > > If you GPL this model it would be a nice basic ship for several > > modifications, ie. some other painting and adding a landing platform > > there where the BO105 has landed - I would do this over the next week if > > you agree. > > > > Thank you for this nice model as there aren't so many usable ship-models > > for FG until now. > > > > Georg EDDW > > > > Hi Georg, > > Yes, I am releasing this model ( Sette3.ac, funnels.png and hull.png ) > under the GPL. And the link has just been updated with the latest wip > changes http://www.jentronics.com/fgfs/os_models.tgz > > I believe the deck textures (bridge.png and the *_deck.pngs) came from a > public domain source but am not 100% sure... Curt? > > Its funny, I just spent the last hour changing up the aft deck spaces. > After a few hours studing photos and the deck plans, I just made the > deck you landed on about a meter lower. > > Your welcome to do some repaints, none of the vertical walls have > texture mappings yet. I think I have all the windows and doors cut out. > (If you want to animate the doors, I set the "object center" to the > hinge position) so it could be time to map them. > > I am trying to decide whether to punch holes in the hull and model the > bracing on the bow, or just fake it with textures... > > Ron > > > > > > ------------------------------------------------------------------------- > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services for > just about anything Open Source. > http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel