AJ MacLeod wrote:
> The F-16 looks good here - the only transparency problem I can find is with 
> the star and bars markings (bottom right of f16.rgb) and that could easily be 
> worked round by removing the transparency in that part of the texture.
> 
> It sounds like you're seeing something much more significant... maybe a 
> screenshot would help?  What hardware are you using?

Screenshot, good idea:
http://home.telfort.nl/sp004798/emh/f16cockpit.jpg
http://home.telfort.nl/sp004798/emh/f16-transparent.jpg

I'm using a Gainward GeForce 4 (Ultra/750)

> In general I've found OSG to be vastly nicer to make models for - 
> transparency 
> in particular tends to be exactly as intended where PLIB often required 
> manual fiddling to get the desired effect.

Ok, as you suggested it might be a local problem then.

Erik

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