AJ MacLeod wrote: > The F-16 looks good here - the only transparency problem I can find is with > the star and bars markings (bottom right of f16.rgb) and that could easily be > worked round by removing the transparency in that part of the texture. > > It sounds like you're seeing something much more significant... maybe a > screenshot would help? What hardware are you using?
Screenshot, good idea: http://home.telfort.nl/sp004798/emh/f16cockpit.jpg http://home.telfort.nl/sp004798/emh/f16-transparent.jpg I'm using a Gainward GeForce 4 (Ultra/750) > In general I've found OSG to be vastly nicer to make models for - > transparency > in particular tends to be exactly as intended where PLIB often required > manual fiddling to get the desired effect. Ok, as you suggested it might be a local problem then. Erik ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel