Hi all (aircraft developers in particular), As you might have noticed from the commits list, there was a "wrapper function" added to controls.nas last night for braking chutes.
As things stand, it is practically impossible to asssign braking chute functions to a joystick or other controller because every aircraft model handles the chute in a different way (since the Lightning was the first one in FG to model a braking chute I take no blame for this - though perhaps if I'd done it in a sane way others would have copied it :-) ) PLEASE modify your aircraft to use the controls.chuteDeploy function - override it to your heart's content in your own model. All you need to ensure is that controls.chuteDeploy(1) deploys the chute and controls.chuteDeploy(-1) jettisons the chute (if appropriate). It only took a few minutes to convert the Lightning to use the wrapper (and the Lightning's chute control stuff is a real mess - well designed models will be even easier ;-) but it should make life a lot easier for people writing controller configs and avoid the need for clumsy aircraft-specific commands in controller config files. Cheers, AJ ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel