Hello Tatsuhiro ! I'd like to thank you for this cool patch and the tips. Now I have OpenAL working. However, I continue making some kind of ALUT-less solution for SimGear.
Thanks again! Vladimir On Oct 20, 2008, at 6:48 PM, Tatsuhiro Nishioka wrote: > Hi, > > Here's my old patch to include local alut.h into SimGear. > http://macflightgear.svn.sourceforge.net/viewvc/macflightgear/trunk/patches/SimGear-0.3-cvs-20061203-MacOSX.diff?revision=168&view=markup > > This will place alut.h inside SimGear. (Not inside OpenAL.framework) > You can modify this patch to include your ALUT header. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel