On mardi 28 octobre 2008, Heiko Schulz wrote:
> Hello,
>
> >  however, in our  home we have a nice reference with 3D
> > clouds , and i am sure
> > that if Plib had not been died  these Clouds would have
> > been improved again
> > and again.
>
> Really? Never noticed that there was someone working on it....
>
> > Won't it be better to refer to our 'old 3D
> > clouds' , and to extent the
> > research  according to what we can see in reality
> > everydays.
>
> I think we have to create a special plib version of FGFS for you!

Don't make me wrong :)
I was only reffering to the 3D Clouds   which are working with FG 1.0.0
that was the opportunity to  say,  it  was a great improvement, and 
fortunately, since  that know how is not lost, we can refer to it ( mainly 
for the visual result ),  to me , the others competitors  out of FG were not 
able to do better, i can be supporter :)

I don't ask for a new FG PLIB version, i only have in mind the history of FG, 
and why PLib has been replaced by OSG => PLib is died OSG is on progress.
Nothing else

> The last developement in Plib last for about 10 Years, with OSG we take
> over plib in maybe 1/3 or a half of this time! And in many things we took
> already over: forest, perfomance ( with the datapager mp is much smoother,
> AI interactive Traffic too...)
>
> And:
> Stuart can tell this better, but so much as I know he tried it and failed.
> But the solution isn't far away from that- it is even better! You have now
> access to it via properties!
>
> > That work which has yet been done with CVS, is probably the
> > most difficult (
> > using OSG ) thanks to Stuart.
> >
> > In anycase,  for a demo, one knows probably these links
> >
> > http://www.markmark.net/cloudsim/
> > http://www.markmark.net/clouds/
> > http://www.markmark.net/SkyWorks/
>
> And again for those who forgot, or didn't know this yet:
>
> Mark Harris Code above was the start for all 3D-clouds systems we know!
> MSFS, X-Plane and others- it's all based on this code, on this principe by
> him!!
>
> And: for a short time the original code was implemented in FGFS but the
> perfomance was low! Then Harald Johnson came, used the same principe but
> more based on plib. They were nice, but not customizable, only one cloud
> type possible, and changing texture not really possible. (I tried this) But
> it was a start, nethertheless!
>
> With Stuarts clouds we have the ability to have all cloud types we want to
> have! Of course there are some bugs- it is a start, and a lot of things can
> be added!
>
> Look here:
> http://www.flightgear.org/forums/download/file.php?id=263
> http://www.flightgear.org/forums/download/file.php?id=264
> http://www.flightgear.org/forums/download/file.php?id=260
> http://www.flightgear.org/forums/download/file.php?id=261
>
> Doesn't look this more realistic than the old clouds? And don't we want to
> make it right, it make it realistic as much as we can?
>
> Cheers
> HHS
>
>
>
>
>
> -------------------------------------------------------------------------
> This SF.Net email is sponsored by the Moblin Your Move Developer's
> challenge Build the coolest Linux based applications with Moblin SDK & win
> great prizes Grand prize is a trip for two to an Open Source event anywhere
> in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/
> _______________________________________________
> Flightgear-devel mailing list
> Flightgear-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/flightgear-devel



-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire


-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to