Hello,
> however, in our home we have a nice reference with 3D > clouds , and i am sure > that if Plib had not been died these Clouds would have > been improved again > and again. Really? Never noticed that there was someone working on it.... > Won't it be better to refer to our 'old 3D > clouds' , and to extent the > research according to what we can see in reality > everydays. I think we have to create a special plib version of FGFS for you! The last developement in Plib last for about 10 Years, with OSG we take over plib in maybe 1/3 or a half of this time! And in many things we took already over: forest, perfomance ( with the datapager mp is much smoother, AI interactive Traffic too...) And: Stuart can tell this better, but so much as I know he tried it and failed. But the solution isn't far away from that- it is even better! You have now access to it via properties! > > That work which has yet been done with CVS, is probably the > most difficult ( > using OSG ) thanks to Stuart. > > In anycase, for a demo, one knows probably these links > > http://www.markmark.net/cloudsim/ > http://www.markmark.net/clouds/ > http://www.markmark.net/SkyWorks/ > And again for those who forgot, or didn't know this yet: Mark Harris Code above was the start for all 3D-clouds systems we know! MSFS, X-Plane and others- it's all based on this code, on this principe by him!! And: for a short time the original code was implemented in FGFS but the perfomance was low! Then Harald Johnson came, used the same principe but more based on plib. They were nice, but not customizable, only one cloud type possible, and changing texture not really possible. (I tried this) But it was a start, nethertheless! With Stuarts clouds we have the ability to have all cloud types we want to have! Of course there are some bugs- it is a start, and a lot of things can be added! Look here: http://www.flightgear.org/forums/download/file.php?id=263 http://www.flightgear.org/forums/download/file.php?id=264 http://www.flightgear.org/forums/download/file.php?id=260 http://www.flightgear.org/forums/download/file.php?id=261 Doesn't look this more realistic than the old clouds? And don't we want to make it right, it make it realistic as much as we can? Cheers HHS ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel