Hi,

> Hi All,
> 
> As we approach a new release, here is a suggestion that I
> think would 
> increase the realism of our default AC.  I really like the
> new c172p 3D 
> model. 
> 
> But it seems to me that the model cruise pitch is too nose
> high.  Here 
> is an interesting video link of a real c172 in flight.  
> http://www.youtube.com/watch?v=tg2zXfuywuc

Nice video- but the view doesn't really shows the pitch of this aircraft. It is 
hardly noticable.
 
> Notice that in the video
> 1.  the tail is higher in cruise than what we have in fgfs
> for the new 
> model.
> 2.  the nose wheel is below the main wheels in cruise.
> 3.  in fgfs, the tail cone is presently below ground at
> touch down.
> 
> Would it not be more realistic to rotate the 3D model about
> -3 or -4 
> degrees about the ac3d z-axis.

I can't see any difference to our model. 

And it wouldn't be more realistic! I used original drawings by Cessna- the 
Cessna stands on the ground how it does to do. Only the compress animation of 
the frontgear isn't right yet. That's why it looks on the ground like the 
frontgear is lifted.

In the moment the Aoa is at 112 kias around -0.36, pitch around -0.53 and the 
frontgear a bit lower than the maingear. 
Here is a pic showing it in flight: 
http://fgfs.i-net.hu/modules/xcgal/albums/userpics/10046/c172-pitch.jpg

I didn't notice something with the cone at landing- landing speed should be 
around 55-60 kias.

The only thing I aware of is the empty weight seems to be a bit low (1500 in 
fdm against 1642)


> I hope these comments/suggestions are taken as constructive
> input.
> 
> Thanks again for a much improved c172p 3D model.
> 
> Regards,
> Dave P.
> 

I wait for a comment from our c172 pilot Martin!

Cheers
HHS 




      

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