Hi again Stuart,
 this patch reduces draw time from 4.2ms  to 3.0ms on my system.
Middle of the ocean, ufo, 9999feet, v=0.
Seems the # of attributes is awfully expensive, at least on ATI/win32.
The changes are #ifdef'ed for easy testing.

greetings,
 yon

Attachment: clouds3d.packed.attributes.patch
Description: Binary data

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