On vendredi 16 janvier 2009, Martin Spott wrote:
> gerard robin wrote:
> > So, before to spend some time to try to develop any water shader, it
> > would be better to invest time to try to get a consistent sea surface.
>
> Go ahead,
>       Martin.

:) :) :) thanks for the authorization

-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire


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