Hi, When trying to get the terrain elevation under a solid AI (like a tanker) we only get the elevation of the AI, maybe that's because it is solid... But it can be useful to get the real terrain elevation, for instance if we want to know the AI AGL. A workaround consist in computing a point slightly away from the exact AI position, but it's still a workaround...
Would it be possible to have a function to get the real terrain elevation before any scenery or AI object being there ? Alexis ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel