Alexis Bory - xiii wrote: > Note: In the case of the tanker and for my particular needs, it is a > very, very, very minor wish... It is just a matter of knowing if adding > this feature to FG would be a big deal in the core code, and also if > this elevation/AI problem is encountered in other matters. > > Gijs problem with AI aircrafts and shelters is from the same order. > Actually it's not a really clear notion for us modelers, when an object > is solid or not, why can we fly under a solid AI which in FG internals > is kind of on top of a terrain vertical volume... and so on...
I seem to remember it is possible to make an object solid or not. I Gijs' case this means the shelter should be made non-solid. I can't remember how to do that though. Erik ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel