Alexis Bory - xiii wrote:
  > Note: In the case of the tanker and for my particular needs, it is a
> very, very, very minor wish... It is just a matter of knowing if adding
> this feature to FG would be a big deal in the core code, and also if
> this elevation/AI problem is encountered in other matters.
> 
> Gijs problem with AI aircrafts and shelters is from the same order.
> Actually it's not a really clear notion for us modelers, when an object
> is solid or not, why can we fly under a solid AI which in FG internals
> is kind of on top of a terrain vertical volume... and so on...

I seem to remember it is possible to make an object solid or not. I 
Gijs' case this means the shelter should be made non-solid.
I can't remember how to do that though.

Erik

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