We can define arbitrary areas of the screen and draw any view perspective into them. However, I think all the views need to be from the same eye point. (i.e. you can't have a cockpit view in one window and a chase view in another?) However, the capability we do have is very nice for supporting devices like the Matrox Triple Head 2 Go box, or Twin View, or any "spanning" desktop system. And we have the ability to extend this to multiple displays. There is an AMD/ATI demo movie floating around on youtube that shows FlightGear running on 8 monitors using 4 dual-headed video cards.
I don't know how far you could stretch this capability? If you could configure a dynamic view offset and view heading for one particular display, you might be able to fake a lot of this. Curt. On Thu, Jul 23, 2009 at 10:34 AM, Gene Buckle wrote: > On Thu, 23 Jul 2009, Jon Stockill wrote: > > > Gene Buckle wrote: > > > >> Would it be possible to place the new "view" into a window instead of > >> having a dedicated view? That would allow you to have an instrument > panel > >> with a blank cut-out that could hold this newscam/FLIR window. > > > > AFAIK we're currently limited to 1 camera, which would mean you'd need 2 > > instances of FlightGear in order to get the 2 different views. > > > > Rats. That would've been a neat feature. > > g. > > -- > Proud owner of F-15C 80-0007 > http://www.f15sim.com - The only one of its kind. > > ScarletDME - The red hot Data Management Environment > A Multi-Value database for the masses, not the classes. > http://www.scarletdme.org - Get it _today_! > > > ------------------------------------------------------------------------------ > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > -- Curtis Olson: http://baron.flightgear.org/~curt/
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