On Sun, 2009-09-06 at 21:12 +0100, willie wrote:
> Ron Jensen wrote:
> > Sometime recently MP Models silently became "solid."  IMHO, this is a
> > horrid state.  Aircraft now "crash" when new aircraft appear at the same
> > spawn site.
> > 
> > To say I am upset about this "feature" is an understatement.  I feel I
> > am no longer able to use the public multi-player servers.
> > 
> > Ron
> 
> Just put --runway=28L in your .fgfsrc or on the command line if you want
> to join in the MP madn^H^H^Hgoodness at KSFO.

Actually, I was at KNUQ the last time.

> But you are right, before there is talk of a further release we need to
> either randomise the starting runway or parking position. At busy times
> I have had to try up to a dozen times before respawning at KSFO.

As far as spawning at a parking spot, even if you did, you would end up
properly taxiing to the same end of runway "spawn" spot.

> Again this comes back to the "game vs sim" conumdrum. In the long long
> run, I can see the project forking over this but that's for another
> discussion......

And this is definitely a "game" feature...

Ron



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