Hi, On Sunday 06 September 2009 21:42:36 Ron Jensen wrote: > Sometime recently MP Models silently became "solid." IMHO, this is a > horrid state. Aircraft now "crash" when new aircraft appear at the same > spawn site. > > To say I am upset about this "feature" is an understatement. I feel I > am no longer able to use the public multi-player servers.
I think that in general you should not be able to just fly through other aircraft. You cannot do so in real life. But for the multiplayer case I see that we either need a much more complex logic to startup at positions where no other participant is. Which is something I do not want today evening. Thinking about race conditions ... Or we just disable collisions for the MP aircraft. The AI ones should stay I think. I believe that Durk makes sure that the AI Aircraft will wait if the simulated aircraft is somewhere around. I have disabled the MP Aircrafts collisions with the rest of the world. Greetings Mathias ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel