Hi,

On Sunday 06 September 2009 21:42:36 Ron Jensen wrote:
> Sometime recently MP Models silently became "solid."  IMHO, this is a
> horrid state.  Aircraft now "crash" when new aircraft appear at the same
> spawn site.
>
> To say I am upset about this "feature" is an understatement.  I feel I
> am no longer able to use the public multi-player servers.

I think that in general you should not be able to just fly through other 
aircraft. You cannot do so in real life.
But for the multiplayer case I see that we either need a much more complex 
logic to startup at positions where no other participant is. Which is 
something I do not want today evening. Thinking about race conditions ...
Or we just disable collisions for the MP aircraft. The AI ones should stay I 
think. I believe that Durk makes sure that the AI Aircraft will wait if the 
simulated aircraft is somewhere around.

I have disabled the MP Aircrafts collisions with the rest of the world.

Greetings

Mathias

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with 
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to