James Turner wrote:
  > Let me know if I can help at all. One thing I thing I would strongly
> suggest on the FG side, would be to ensure the SG side uses Mathias'  
> excellent basic types (SGVec3d/f, SGQuatd, etc) to express positions,  
> vectors and orientations to the code. The SG layer itself could then  
> manage converting to OpenAL co-ordinates and types (which are usually  
> just ALfloat*, I know).

I might need some help to understand quads, but I am converting it to 
SGVec3f where ever possible.

Erik

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