On Saturday 10 October 2009 22:33:01 Curtis Olson wrote:
>
> Really, this is all in how the autopilot is tuned and configured.
>
> FlightGear doesn't model realistic control surface deflection rates so it's
> possible to command an instantaneous deflection of the control surfaces.

Control surface deflection rate can be limited by inserting a low-pass filter 
between the output of the final PID-controller and the control surface. THis 
is done in the autopilot config file.

> FlightGear also doesn't model how much load the airframe can endure before
> pieces began to depart and go their own separate ways.
>
> Thus assuming infinite control surface deflection rates and perfectly rigid
> and robust airframe, and assuming the flight dynamics are configured
> correctly, what you see is a realistic response.
>
> You can tune the control surface movement rates and maximum deflection
> angles in the autopilot configuration for each aircraft.  This would be an
> excellent place to start.
>
> This isn't a systemic FlightGear problem, it's an autopilot configuration
> problem that seems to be replicated across many aircraft.
>
> But tuning autopilots is hard for most people, and probably for most
> aircraft authors so this is an area that is not attended to very well.  You
> might be imagining that FlightGear has a single universal autopilot that
> runs all airplanes the same way, and you'd be wrong.  There is an
> individual config file that sets up the cascading stages and inputs and
> reference values and outputs for each stage.  You can do a lot of neat
> stuff with it, but if it's not well tuned you'll get a lot of unstable
> behavior.
>
> For what it's worth I recently saw a very expensive UAV flying with a
> poorly tuned autopilot and the result was not smooth and graceful whereas
> the aircraft flew beautifully under manual control.
>
> Best regards,
>
> Curt.

-- 
Roy Vegard Ovesen

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