On Fri, 2009-12-11 at 10:44 -0700, John Denker wrote:
> On 12/03/2009 10:18 AM, Stuart Buchanan wrote:
>  
> >> I took the opportunity to check the PoH against the simulator
> >> experience. While I didn't go as far as getting the OAT exactly
> >> right, the errors I came across were fairly signficant (using a HUD
> >> to get accurate altitude/TAS etc.)
> 
> The current c172p is better but still not great.
> 
> One thing I noticed:  With the throttle all the way back:
>   -- In flight at 60 kias : tachometer = 1000 rpm
>   -- Parked,       0 kias :               900 rpm

J=V/nD so,
In flight J = 60 knot/ ((1000/min)*75 in) ~=0.97
Parked J = 0.0

Cp @ 0 = 0.058,
Cp @ 1 = 0.020

E.g., it takes about 3 times more power to turn the prop parked at 900
rpm than in-flight at 60 kcas and 1000 rpm.

> This tells me the effect of the prop loading the engine
> is not being modeled correctly.

So, given a Cp and RPM we can estimate the required horsepower...

P = Cp*rho*n^3*d^5

((0.00238 slug/ft3) * ( 900/min)^3 * (74 in)^5) * 0.058 ~= 7.6 hp
((0.00238 slug/ft3) * ( 700/min)^3 * (74 in)^5) * 0.058 ~= 3.6 hp

((0.00238 slug/ft3) * (2700/min)^3 * (74 in)^5) * 0.058 ~= 204 hp 
Since our engine only reaches 160 hp@ 2700 rpm we can't spin 2700 static
RPM, we can only reach 2300-2400 rpm.  This is in-line with my
understanding of the performance of this aircraft.

> The parked tach reading should be quite a bit lower.

Please define "quite a bit lower."

> ========================
> 
> Also, from a standing start, with the throttle all the
> way back, the model will accelerate to 30 knots in a
> few thousand feet.  This is wildly unrealistic.

I did not observe this in JSBSim stand-alone.  I let the sim run for 30
seconds at 900 rpm and only reached 9 knots, after 5 minutes the speed
was only 26 knots. Perhaps you had a tail wind or were headed down hill?

That said, reducing idle engine power to 4.4 hp yielded a propeller RPM
of 730 and a 300 second speed of 0.3 knots.

> Changing the throttle detent so that the throttle can
> be more fully closed would help with this, and maybe
> also with the static tach reading (above).

Since thrust is directly related to RPM, yes, reducing RPM will reduce
thrust here, as noted above.

> But there may also be issues with the prop efficiency at ultra-low
> airspeed (high blade angle of attack).

Low blade angle of attack?  Increasing airspeed increases blade AoA
assuming RPM is held constant.

>   In RL the prop
> efficiency is markedly reduced under such conditions.

Depends on the propeller, actually.

Ron



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