On Sun, Jan 17, 2010 at 6:49 PM, S Andreason <sandrea...@gmail.com> wrote:

> Hi Erik,
>
> I have been getting this error since the last week of December, when the
> first sound plays, gear-lock in my case. (Playing that sound is new
> behavior I wonder how to stop.)
>
> ALC Error (sound manager): ALC_INVALID_DEVICE at load file
>
> But I am not running Ubuntu, and the sound is working, although it gets
> interrupted often, like when a forked process takes extra time and
> lowers the fps.
>
What are you running?

>
> However, I am also getting another error that repeats several times, 8
> times between when scenery starts loading, and when loading is complete
> and ready to fly. Then as I fly around, it occasionally repeats. I can
> reproduce a 9th time by pressing v to change views.
> I can not find the source of this error in simgear or flightgear, and it
> appeared at the same time, so I am uncertain if this is sound or shader
> related. Maybe osg? I have 2.9.6 which has not been changed since Aug.22.
>
>
> glLinkProgram "" FAILED
> Program "" infolog:
> Fragment info
> -------------
> (25) : error C5108: unknown semantics "FACE" specified for "gl_FrontFacing"
>
>
> Has anybody else seen this?
>
> Stewart
>
> What hardware?

Try setting the environment variable OSG_NOTIFY_LEVEL=INFO.

Tim

>
> Erik Hofman wrote:
> >> As expected, the console output shows the line :-
> >>  ALC Error (sound manager): ALC_INVALID_DEVICE at load file
> >> indicating some previous un-check, thus un-handled, ALC
> >> error...
> >>
> >
> > Ok I'll try to see why that is.
> >
> >
>
>
>
>
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attendees to learn about information security's most important issues through
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