On Mon, Mar 22, 2010 at 12:05 PM, Innis Cunningham <inn...@hotmail.com>wrote:

>  Hi All
> Also another thing I ran into the other day is in a 3D cockpit
> with layer type glass screens the screens hide 3d objects although
> the 3d object is actually between the screen and you.In this case I
> am given to understand from Syd Adams that a alpha channel has to
> be added to the texture for the 3d object to get it to show in the correct
> order.With 3d cockpits being flavor of the month more people will run
> across this problem.
>
> Do you have an example of this?
Tim
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