Hello,

> It would be nice if we could create the cube map texture as
> a screenshot from a position in flightgear
> 
> -Fred

And add it to Render-To-Texture....;-)

While Crome, Silver, Gold are now easy to do; I experimented a bit with it to 
make coatings like we can see on modern aircrafts or cars.

This is the original Ec130 I aimed for:
http://www.helionline.net/302-137541-629446/picture/21115/big.jpg

And that's what I got so far with an not so excellent Cube Map done with FGFS:
www.hoerbird.net/EC130_shader.jpg
www.hoerbird.net/EC130_shader2.jpg

The appearences depends a lot to the Cube Map used, and a bit of the modelling. 
The shader is a nice tool to check if you modelled correctly! ;-)

Thanks again to Vivian Meaaza!

Cheers
Heiko



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