Am 13.09.10 11:19, schrieb Vivian Meazza: > HB-GRAL > > > >> Am 13.09.10 00:25, schrieb Torsten Dreyer: >> >>>>> Should I really apply a patch from the forum before I use this menu? >>>>> >>>>> Thanks, Yves >>>>> >>> Hi Yves, >>> >>> these messages come from the "Local Weather" nasal based implementation. >>> >> The >> >>> mentioned patch is not necessary to run the local weather but is for >>> performance increase only. >>> Are you sure you get this, when activating "_Global_ Weather" >>> >> (not_Local_)? >> >>> Torsten >>> >> Torsten, sorry, I get this anyway in the log, it's just new here today. >> But I get a bus error when I try to use 'Global weather' in the GUI, >> 'Local weather' seems to work. Do I need some special command line >> options to use 'global weather' from the menu? >> >> > I get the same message on start. And global weather seems to be totally > non-op. The old 3d clouds do not appear whatever I select, and the metar > info appears not to get set. Could we have them back please? > > In addition, I get this error when selecting "glider sky": > > Nasal runtime error: setprop() value is not string or number > at D:/Git_New/fgdata/Nasal/weather_tile_management.nas, line 166 > called from: D:/Git_New/fgdata/Nasal/local_weather.nas, line 2264 > called from: D:/Git_New/fgdata/Nasal/local_weather.nas, line 2951 > called from: D:/Git_New/fgdata/Nasal/globals.nas, line 100 > > I haven't fully tested all the options, but in general the frame rate cost > seems very heavy. These were just apparent bugs in the first things I tried > to do. > > Vivian > > P.S. why do we need to scratch around in a forum to get a patch that seems > to be an integral part of this? Is there a problem? > > OK, I'll try to clarify some things: we have two completely different and individual systems here:
1) Global Weather This is our "good old" weather subsystem and the code I am currently working on. Allthough many implementation details have changed, there should be no visible change for the user but the unified Dialog. The not appearing METAR you mentioned was a bug that should have been fixed since yesterday evening (http://www.gitorious.org/fg/fgdata/commit/3feeaeb70df26d8dde2da54e7ba55829173888a6). 2) Local Weather This is an experimental new (and fascinating) approach for a weather model created by the forum-user Thorsten (note the additional 'h' in the name - this is not me!) It is completely Nasal+Shader+Animation based. I (Torsten with no 'h' in the name) am not (yet) involved in this development, I do not even fully understand what all this code does. Both systems are currently more or less incompatible. To use Local-Weather, you have to set Global-Weather to "disabled" or both systems fight each other (last property-setter wins). Regarding frame-rates: yes, the Local-Weather implementation kills non-high-end systems (mine, too). That's why I am currently preparing the ground for better support of the Local-Weather-system in the core code. The Local-Weather systems runs scrubby on my system, too and one could argue if it was a good idea to add it to the repository at that early stage. Personally, I think it has the potential to give us the best representation of weather phenomae a simulator can have. If anything unexpected happens, please post some details, so I can dig into it. Thanks, Torsten ------------------------------------------------------------------------------ Start uncovering the many advantages of virtual appliances and start using them to simplify application deployment and accelerate your shift to cloud computing http://p.sf.net/sfu/novell-sfdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel