On Thu, 11 Nov 2010 07:58:08 +0100, fiers...@zonnet.nl wrote in message 
<4cdb9400.1090...@zonnet.nl>:

> I limited the frame rate to 30, used a smaller window. No difference.

..any change when you play with X Window frame rates and X desktop
size?  _They_ are still drawn at your "full" X Window xorg.conf
Modeline controlled speeds, even when you play with FG frame rates 
and FG window sizes, and both X and FG are drawn by the same iron.  
Also check that you use the same color space for these 2.

> However, I noticed that with fewer clouds the effect disappeared.
> There seems to be a relation with cloud density.

..very possible, and at least a symptom. 

> Another thing I noticed:
> While I am changing the viewing angle, the log window show errors.
> First a lot of "Warning: TangentSpaceGenerator: unknown primitive
> mode 9" followed by  several lines of "Unknown Chunk: ***UNKNOWN***
> (0xA08A)"
> 
> I assume this has something to do with the scenery.

..guess so, dunno the details, obivously when you zoom out, 
FG sees more scenery, zooming in, less, and with more detail, 
if you have _and_ load "high detail" models.

> Could it be related?

..dunno really, in my case I saw random texture holes flicker 
white, and I was at the card's 250MHz bandwidth limit trying 
to push 2048x1536x"32|24"@59Hz into the screen wire, it went 
beyond the FG window and all over the X desktop, I believe it 
was when I put my first Radeon 9250 into my Athlon XP 3000+ 
box, it's been a coupla years since it got my Radeon 9800Pro.
(Or was that when FG messed up X diagonally on it?)

> m
> 
> 
> Op 10-11-10 19:01, Arnt Karlsen schreef:
> >
> > ..test ideas; cap your FG at 40fps, or back off a wee bit
> > on your X framerate.  X and FG window sizes?


-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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