I don't mind rescaling them , I just can't commit them , so figured
there was no point.
Seeing those odd sizes is sort of like reading bad spelling to me ;).
If there is a reason for the texture sizes , I wont touch them , but
they are being
rescaled anyway . I'll tackle that tomorrow if no one beats me to it ,
but where should i send the fixes ?
Cheers

On Tue, Jan 18, 2011 at 2:18 PM, Alexander Barrett
<alexanderjbarr...@gmail.com> wrote:
> If nobody else goes for it I have a few free hours tomorrow I could give it
> a go and we will see what happens.
> Alex
> Sent from my iPhone
> On 18 Jan 2011, at 18:55, Curtis Olson <curtol...@gmail.com> wrote:
>
> On Fri, Jan 14, 2011 at 3:09 AM, syd adams wrote:
>>
>> Hi guys , I've been experimenting with the reflection effect ...
>> I don't know who originally added them , but could someone with write
>> access set the Aircraft/Generic/Effects/CubeMaps' textures to correct
>> texture sizes so Flightgear doesn't have to rescale them every load ?
>
> Hi Syd,
> I haven't seen that anyone has bit on your request.  I agree there are a lot
> of weird texture sizes in there (256x257, etc.)
> If you wanted to resize them, I would be willing to commit them to the
> repository.  Then we are each only partially responsible if they get screwed
> up and we can blame the other guy. :-)
> Is there an alpha layer to these textures (I'm guessing not) ... if there is
> no alpha layer, then resizing them should be pretty straightforward ... but
> I hesitate because I don't know if they are carefully designed to mesh
> together and if resizing them could screw that up?  On the other hand, if
> OSG is resizing them on the fly, then it's probably using a really dumb
> algorithm, so we should be ok.  I almost (but not quite) talked myself into
> just doing it all myself. :-)  I'll still commit them if someone else wants
> to resize them.
> Thanks,
> Curt.
> --
> Curtis Olson:
> http://www.atiak.com - http://aem.umn.edu/~uav/
> http://www.flightgear.org - http://www.flightgear.org/blogs/category/curt/
>
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